Here is one of their Bored and Brilliant Challenges (designed to help us as a society cut down on some of our phone time). How exactly are we expected to be creative thinkers when we are constantly staring at the screen? What's the difference between a consumer (consuming content all the time) and the active role of a maker? Here's the instructions for their "Delete That App" challenge:
Flurry Analytics defines a “mobile addict” as someone who launches apps more than 60 times a day. The average consumer launches apps 10 times a day, so to qualify as having an app dependency, you have to be pretty app crazy. And the people most likely to be addicted? According to Flurry, teens, college students (skewing female) and middle-aged parents. Even if you aren’t at 60 times a day, just about everyone has that one app — that one damn app — that steals away too much time.
Your instructions for today: delete it. Delete that app. Think about which app you use too much, one that is the bad kind of phone time. You pick what that means. Delete said time-wasting, bad habit app. Uninstall it.